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Raxo

Raxo is a work-in-progress real-time rasterizing software renderer with a highly flexible, full-precision floating-point pipeline. This means that it draws animated objects and scenes using software running on the CPU instead of with hardware on the graphics card.

Raxo is written in templated C++, and I am working on using just-in-time (JIT) compilation of assembly routines to accelerate rendering, by eliminating costly conditionals in inner loops.

GitHub project: http://github.com/GHF/Raxo (git source repository)

Lighting sphere
If you can animate a ball, you can render a wrench photorealistically at interactive rates (à la [Dodgeball](http://www.imdb.com/title/tt0364725/quotes “Dodgeball: A True Underdog Story”)).

Raxo, currently in heavy development, is a continuation of my work for Stuyvesant’s ML6: Computer Graphics course, taught by Michael Zamansky. While I may later write games or demos with it, it is currently a way for me to fully explore both the “classical” and novel rendering techniques used by and developed by computer graphics researchers and game programmers. I will do so by implementing those techniques myself, in the most badass, impressive, mind-numbingly fast ways I can devise.

Goals §

Implemented features §

I really hate this sphere now. Its render screw-ups has become a blooper reel for my life.

Work-in-progress §

Planned features §

And beyond… §

Every Post by Year

  1. 2023
    1. Ducati Timing Belt Replacement
    2. C++ Corrections
  2. 2016
    1. Liftlord
    2. Sensorless Brushless Can’t Even
  3. 2015
    1. Big Data: Test & Refresh
  4. 2014
    1. The Orange Involute
    2. Big Data EVT
  5. 2013
    1. Integer Arithmetic Continued
    2. Real Talk: Integer Arithmetic
    3. Why Microsoft’s 3D Printing Rocks
    4. Flapjack Stator Thoughts
    5. Delicious Axial Flux Flapjack
  6. 2012
    1. How to teach how to PCB?
    2. Fixed-point atan2
    3. It Was Never About the Mileage
    4. Trayrace
    5. BabyCorntrolling
    6. Conkers
    7. BabyCorntroller
    8. Templated numerical integrators in C++
  7. 2011
    1. Bringing up Corntroller
    2. Assembly-izing Tassel
    3. Corn-Troller: Tassel
    4. 5 V to 3.3 V with Preferred Resistors
  8. 2010
    1. HÄRDBÖRD: Interesting Bits
    2. HÄRDBÖRD: Hardcore Electric Longboard
    3. Mistakes to Make on a Raytracer
    4. US International Dvorak
  9. 2009
    1. Raxo
    2. Better Spheres, Fewer Triangles
    3. Donald Knuth Finally Sells Out
    4. Harpy – Sumo Bots 2009